Museum Virtual Worlds

Bringing Real and Virtual Together

Theory and Practices

Museums have a continually evolving history of exploring multi-user, collaborative virtual worlds in a variety of contexts. This section presents practical content creation information and a collection of articles and papers on these practices. Please contact the site editors if you’ve published work in this area or know of other useful references you’d recommend being added.

Content Creation Guides

 

Writings on Theory and Practices

 

Organizations and Conferences

Some conferences and communities in which participants have engaged in using virtual worlds for education and museum practices include Museums and the Web, Museum Computer Network, ICHIM, ISEA, SIGGRAPH, SIGCHI, New Media Consortium, the Second Life Education  Community Conference and the Web 3D Consortium.

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